| Go to: | 01 On-Line Directory | Book Info |
| Page 0
Record/Play |
|---|
| Track 1-8: Program/Volume/Pan
Track 1-8: Mute/Record/Play Track 9-16: Program/Volume/Pan Track 9-16: Mute/Record/Play Song #, Track #, Real Time Record/Play |
| Page 1
Track 1-8 |
Page 2
Track 9-16 |
Page 3
Ch/Window 1-8 |
Page 4
Ch/Window 9-16 |
|---|---|---|---|
| Track Status (MIDI Output)
Track Protect Transpose Detune |
MIDI Channel
Velocity, top Velocity, bottom Key, top Key, bottom |
||
| Page 5
Edit Song |
Page 6
Edit Measure |
Page 7
Edit Pattern |
|---|---|---|
| Step Recording
Create Control Data Event Edit Erase Track Bounce Track Copy Track Erase Song Append Song |
Quantize
Shift note Modify Velocity Delete Measure Erase Measure Copy Measure Insert Measure Put/Copy Pattern |
Real Time Record
Step Recording Event Edit Pattern Parameter Erase Pattern Get from Track Bounce Pattern Copy Pattern |
| Page 8
Effect |
Page 9
Song |
|---|---|
| FX1
FX2 Effects Placement Output 3 Pan Output 4 Pan |
Next Song
Rename Song Metronome Copy Effects All Copy/Swap FX Copy from Combination Base Resolution |
| Page 1
Track Parameters 1-8 |
Page 2
Track Parameters 9-16 |
|||||||
|---|---|---|---|---|---|---|---|---|
| 1 | Trk 1/9 | Trk 2/10 | Trk 3/11 | Trk 4/12 | Trk 5/13 | Trk 6/14 | Trk 7/15 | Trk 8/16 |
| 2 | ||||||||
| 3 | Track Status | |||||||
| 4 | Protect | |||||||
| 5 | Transpose | |||||||
| 6 | Detune | |||||||
| A | B | C | D | E | F | G | H | |
BOTH (Value slider all the way up). Stored MIDI data goes to both MIDI Out and the internal Sound Module. This is the power-on default.
EXTernal (Value down one from top). Stored sequencer MIDI data is sent to MIDI Out only. With no connection to the 01/W Sound Module, you will hear nothing from your 01. This option is used if you have a different Sound Module you want to use in place of the 01's.
INTernal (Value up one from bottom). MIDI data is routed internally to the 01/W Sound Module. This is the same as plugging a cable from MIDI Out to MIDI In and selecting External.
OFF (Value slider all the way down): The data goes nowhere. You will hear nothing.
| Values | Default | Power Off | Reset |
| OFF, ON | OFF | default | default |
Transpose (-24 thru +24 half-steps/chromatic
steps)
This setting is for the internal Sound Module and has no effect on
MIDI Out data.
Detune (-50 thru +50 cents)
This setting is for the internal Sound Module and has no effect on
MIDI Out data.
| Page 3
Channel/Window 1-8 |
Page 4
Channel/Window 9-16 |
|||||||
|---|---|---|---|---|---|---|---|---|
| 1 | Trk 1/9 | Trk 2/10 | Trk 3/11 | Trk 4/12 | Trk 5/13 | Trk 6/14 | Trk 7/15 | Trk 8/16 |
| 2 | MIDI Channel | |||||||
| 3 | Velocity Window, Top | |||||||
| 4 | Velocity Window, Bottom | |||||||
| 5 | Key Window, Top | |||||||
| 6 | Key Window, Bottom | |||||||
| A | B | C | D | E | F | G | H | |
When You Play the Keyboard...
the Track you selected on Page 0 (Line 6, "Tr--") will be heard. That
Track has a Channel number. All tracks having that same Channel number
will be heard also. That is, you can play multiple Tracks at the same time
by setting all those Tracks to the same Channel number.
Also, if you set Page 0, Line 6, "Tr" to "MULT", all Tracks set to the Global Channel will sound when you play the keyboard.
For sequencing, this means that you can have multiple instruments playing the same data without entering that data into the other tracks. Record your data into one Track, then assign your other Tracks (with different Programs) to the same Channel as the Track with the data.
Velocity Window (1 - 127)
You can filter the data sent to the Sound Module so that only certain
velocities are sent. For example, if you only want keys that were struck
hard to be sent to a Timpani track, you might set the bottom of the window
to "90" while leaving the top at "127". Now, only notes with a velocity
of 90-127 will sound, while notes with a velocity of 0 - 89 will be silent.
The Window can be used during recording or playback. Data already recorded is not altered.
Key Window (C-1 thru G9)
You can filter the data sent to the Sound Module so that only certain
notes are sent. For example, if you only want low notes to be sent to a
bass guitar track, you might set the bottom of the window to "C-1" while
setting the top at "C4". Now, only bass-cleft will sound, while higher
notes will be silent.
The Window can be used during recording or playback. Data already recorded is not altered.
Comments on Windows
You can "layer" and "split" sequences much like Combinations by using
Windows. That is, the same data can be sent to different instruments, but
only the windowed instruments will sound at the appropriate time.
To hear what you just recorded, you RESET the clock back to zero, then press START. This time the steno reads back (plays on the keyboard) what was written.
This concept is not new. If you ever see a player-piano, take a look at the paper piano-roll. Wherever a hole is punched in the paper, that's where a key gets pushed ("Note On"). This is so like a sequencer that sequencer programs that run on your personal computer let you look at your sequences in "piano-roll" views, which look very much like player-piano rolls.
You can see the actual writings of the electronic steno by going to Sequencer Mode Page 5, line 3, column A-D.
Sequencers can record more than music data (which note turned on/off when). They can also record "control data", which is when switches open and close (like a damper/sustain pedal), or when a joystick is moved.
After all these "events" are recorded by the sequencer, you can go back and edit them. You can erase bad notes, insert extra notes, or shift a note to occur earlier or later. You can also edit Control Data. By the time you're done editing, the performance will be as perfect as you care to make it.
For more information on sequencing, you can visit the following web site:
Introduction
to Sequencing
A tutorial on "The Korg 01 Integrated Sequencer" written by Dr. Reginald
Bain of the University of South Carolina. [98Aug18]
01/W without a floppy drive
Most 01s without a floppy drive have demonstration sequences stored
in ROM. If you re-initialize
and re-load your
01, the demo Songs should appear in the sequencer.
There may be a Load Demo ("Preset Demo Song") option on Global Mode Page 7 - I'm not sure. If someone with the Load Demo option can e-mail me, I'll update this section. Note that if you currently have the Load Demo option, you will probably lose them if you upgrade to ROM #62. That is, you will no longer have the Global Mode Page 7 option "Preset Demo Song".
The sequences may include one called "Radio Zap". If your 01/W has the factory names for the Demo Songs, e-mail me and I'll include the list here.
Erasing Demo Sequences (to
free-up sequencer memory)
When demo sequences/Songs are loaded in the sequencer, they take up
valuable memory space that you may need for your own sequences. You erase
Songs by erasing the Tracks AND Patterns. (If you erase only the Tracks
you will see 69% memory free, a clue the Patterns are still in memory.)
To erase Songs you must first unprotect the Songs, Tracks, and Patterns in a few places:
To unprotect the sequence:
1. Go to GLOBAL Mode, Page 4:Protect
2. Check the bottom line and see if "Seq:" is OFF or ON.
3. If "Seq:" is ON, turn it off.
To unprotect the track:
1. Go to SEQ Mode.
2. On Page 1 and 2, Line 4 is used to prevent tracks from being erased.
If any are set to "ON", turn them "OFF" one by one.
To Erase a Song:
1. Go to SEQ Mode, Page 0
2. On Line 6 (bottom line), highlight the song number (SNG) and select
the demo song you want to delete.
3. Go to Page 5
4. Highlight Line 3 in the right column: Erase Song
5. Press the G button
To Erase the Patterns:
1. Go to Sequencer Mode, Page 7, Line 1, "Erase Pattern"
2. Erase one Pattern at a time until the Demo Patterns are all erased.
01/W Demo Floppy
The demo Songs are on a floppy disk (XSD-00P) that you "Load All Data"
from. The sequences are:
| 0 | 70mmFilm | 2 | The Phantom | 4 | Arabesque | 6 | TooMuchSax | 8 | Rock Show! |
| 1 | ButIsItArt | 3 | LateNiteTV | 5 | For Fujimi | 7 | WKRG Radio | 9 | (blank) |
Quantization is only done in SEQ Mode, and only for the following actions:
| Action | SEQ Mode |
|---|---|
| Real-Time Recording of Sequences | Page 0, line 6, column C |
| Real-Time Recording of Patterns | Page 7, line 1, column A |
| Edit Measure | Page 6, line 1, column A |
| Direct Entry # | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7, 8, 9 |
|---|---|---|---|---|---|---|---|---|
| Quantize to: | HI | 32nd
triplets |
32nd
notes |
16th
triplets |
16th
notes |
8th
triplets |
8th
notes |
quarter
notes |
I Recommend Trying
Step Recording
At the risk of slowing whatever search you're on, I'd like to recommend
that you try Step Recording a musical score some time. There are several
music books of "transcribed scores" that have detailed music for every
instrument used in a song. Bands include Steely Dan, Led Zeppelin, Hendrix,
even The Beatles Complete Scores. Many of these are remarkably accurate,
and when you play the sequence back, it's much like playing the CD without
the vocals. Not only do you learn to read music better, you learn different
ways to play the instruments. It's very tedious at first - it could take
days to finish entering the entire score - but it can be fun and rewarding.
Look for your favorite song as a "transcribed score" and give it a try.
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